Transforming products across scoping, launch, development, operations and retirement
What we do
Welcome to Skull Mountain, we are a specialist in providing world-class Product Transformation to a wide range of Global clients.
For us Project Transformation encompasses a range of disciplines including Product Ownership, Product Management and Project and Programme management. This site gives you a deeper insight into our world and hopefully demonstrates how we have addressed the issues commonly associated with external Product Ownership and why we are the perfect partner to help you raise your product game across the board.
No second bests, no flannel, just happy stakeholders and engaged customers.
The Global Sports market is one of fan engagement, multiple stakeholders and platforms, complex revenue streams and a myriad of data points. We understand this market implicitly and have worked with some of the biggest brands in the world to bring their products closer to their fans, driving engagement and revenue.
Modern media companies face challenges from a range of disruptive forces. Now past the point of linear consumption our clients require new thinking and new technological solutions to meet their audience demands. We go where our client’s audiences are and engage with them seamlessly across device; providing strong commercial models backed up by creative and authentic user experiences.
Whether you run regulated real money products and platforms or social and casual games we have some of the strongest gaming experience in the market. Our team understands gamers and their needs, the engagement channels they work with and the commercial models they buy into. At Skull Mountain we provide products designed and developed by gamers for gamers.
Finance is going through a revolution. We know that consumers will not have the same experience in 5 years’ time as they do now, and so do you. It’s time to embrace the consumer and put them at the heart of your product strategy. We work with clients to identify positive trends in consumer behaviour and technology and turn these into real-world applications which benefit both company and customer.